Projects
The main projects I'm working on

Geomancer
A Google Earth for fantasy worlds.

Habitat
A vignette of an O'Neill orbital habitat using @hello-worlds/react and a playground for various graphics programming and land generation techniques

Hello Terrain
A modern webgpu-compute based terrain engine for three.js with support for large open worlds.

Hello Worlds
Virtual javascript worlds at planetary scales for your threejs or react-three-fiber scene 👋🌐

Terrain Synth
Example-based Terrain Generation powered by real-earth datasets and machine-learning

World Synth
Planetary creation foundation for experimenting with various tectonic, climate, and other models over a space-to-ground rendering of the entire world.