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About

a photo of the author of this website

Hello!

I’m a member of the Technical Staff at Character.ai, where I’m helping build out data platforms to improve the capabilities of synthetic personas. I’m currently based in Brooklyn, NYC.

I’m a self-taught programmer who has mostly been doing web engineering out of Geneva, CH with the Neuroinformatics team at the Blue Brain Project and then later Nexthink. Before that I was a fullstack developer for the mobile games industry in Berlin, and a translator for the film industry in Beijing, China.

I wanted to create procedural tools since hosting my first game of Dungeons and Dragons in 2018. Mostly compelled by the wicked sirensong of worldbuilding, I’ve been slowly collecting a craft of graphics programming, generative art, and machine learning in order to realize virtual places.

I’m particularly interested in generating locales with a sense of historical or emotional depth, one where a player would be proud to call home, to nurture that feeling when you have the chance to host some friends visiting from out of town for the first time, but for a virtual space.

I’m a serial long-traveler. The last decade or more I was living in China and Europe. Most recently I was living in Wales after finishing my batch at the Recurse Center.

I also enjoy sailing, although I’m not good at it. I’ve trained up to Day Skipper in the RYA rubric.

You can find me reading genre fiction at a laundromat or running along the East River.

Give me your book recommendations and tell me the world is gonna be okay ❤️.

Looking to hire me?

Here’s my résumé!

Contact Me

Feel free to reach out email or dm me on twitter.