Posts
All the articles I've posted.
2026 Roadmap
Posted on:January 6, 2026A brief sketch of where my interests lie at the moment
Never-graduating Checkout: Reflections on my batch at RC
Posted on:February 12, 2024In which I reflect on RC and what it means to learn and grow as a programmer.
Modeling Verisimilitudinous Worlds: Part 1 - Tectonic Plates
Posted on:February 5, 2024In which we begin to model the tectonic plates of our world, and grow them into continents and oceans.
Spherical Spatial Hashing + Weblog
Posted on:January 16, 2024Only 3 weeks left in RC, so instead of working on my other projects, I created a new one! welcome to World Synth!
Holiday Break + Terrain Synth Updates
Posted on:January 3, 2024During the break here I've been focusing mainly on graphics related stuff. You can see the biggest differences has been the appearence of shadows and some glowy 'skybox' to the scene. I've also poked around with the vertex coloring height-based lerping.
Productionized Terrain Model
Posted on:December 11, 2023In which I update RecurseCenter about ML generated terrains
RC Week 6 Day 2
Posted on:December 5, 2023Was mainly a heads-down coding day (after taking my laundry to the laundromat). I was able to solve one of the long-standing issues in my project TerrainSynth (Name pending). I was able to upsample the apparently resolution of the terrain as rendered in the app, even with a tiny 64x64 image, as well as resolve the 'terracing' issue.
RC Week 6 Day 1
Posted on:December 4, 2023Last Monday I was discussing how I wanted to Implement a GAN and render it. I spent Monday and Tuesday learning about GAN and implementing a WGAN following chatGPT and a couple blogposts